C Y  o u  C R I S E ?       

CY design school, although very young, is already a complex and rich object, in terms of organisation, offers, public, partners and interaction. The issue is to equip ourselves with the means (cartography, objects, space, communication tools), whether passive or interactive, to be able to exhibit, express, share and make people understand.

How can users and future users of the CY ecosystem better understand CY Ecole de Design?


S O L U T I O N

Inspired by the game of the 7 families, create a game specific to CY école de design with the 7 pillars and 21 goals for the future, which are important values for the school, to help discover and remember the school's principles.


D E S C R I P T I O N

The game includes 21 cards: 3 objectives per pillar. The aim of the game is to have the most pillars !
~ T h a n k  Y o u ~
M a y m a y
CY ou Crise ?
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Owner

CY ou Crise ?

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Creative Fields